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Tundra Environment for 'Symbiosis' | Modular Environment with Blender's GeoNodes and Megascan Assets

Environment design developed for my 3d personal project 'Symbiosis'. Used geometry nodes for the foreground terrain and the asset scattering, the assets are from the Megascan's library. The hills are also from Megascans. For the mountains I used the ANT Landscape addon for Blender and applied some ground texture from polyhaven and the snow effect was made procedurally. Learned a lot while producing this and can't wait to keep testing new stuff!

viewport and render layers before and after compositing

viewport and render layers before and after compositing

Final render for the 1x1 version

Final render for the 1x1 version

Final Render Layer after compositing

Final Render Layer after compositing

(16:9 version)

(16:9 version)

render preview, geometry nodes and shader nodes used for the terrain and asset scattering

render preview, geometry nodes and shader nodes used for the terrain and asset scattering

Scene set up from the viewport

Scene set up from the viewport